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kittenlazars go mew mew
12-26-2009, 04:32 PM
My map is close to done. One thing I need help with is triggering so that when your star base is destroyed that you lose, and when you destroy everyones starbase you win. Can anyone help me? Also, if anyone would know how to change how much gold a gold mine has, that would be helpful.

chaoz_reflexive
12-27-2009, 12:34 AM
i am not sure about wc

also i am not sure star base is neutral;
in sc, you can set trigger team by team ; in sc case, we set like ,

(condition)" if neutral 2's(enemy) star base is destroyed " (action)"team 1 win " "team 2 lose "
or
(condition)" If team 1 kill (building) ? " (action)"team1win" "team 2 lose "
you can set as many condition and as many actions as you want in one trigger , just make sure that it works .

* i just saw wc editor , you can use
" if / then / else " trigger in action section

for changing gold , starcraft has a trigger call " accumulate ",
but i couldn't find in wc editor DX

hope i helped you :P..

kittenlazars go mew mew
12-27-2009, 12:42 AM
Would it be ((Killing Unit) is A Structure) Equal To True?

chaoz_reflexive
12-27-2009, 12:55 AM
muu, its completely different from sc .

aww , found , i guess .

condition - boolean competition

((triggering unit) is a structure) equal to true

you can change triggering unit as(( constructed builidng ) is dead ) equal to true

you can chose what building will pull the trigger at another window ( click (triggering unit) twice , you can chose the building )


but do not believe me much, i havent used wc editor before XD

kittenlazars go mew mew
12-27-2009, 12:57 AM
THeres Constructed Structure, but no dead or anything like it.

chaoz_reflexive
12-27-2009, 12:58 AM
you can change the second trigger ( is a structure ) as ( is dead )

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